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Metroid prime map
Metroid prime map












Though Counselors got their hands on the aforementioned map, they weren't allowed to use it. Giving game advice over the phone is tricky but directing someone through Zebes when you can't see their screen is especially complicated. Men say if you look at it for too long, you risk madness. And the phone service got plenty of use in 1994, when Super Metroid arrived and stymied players with Zebes' twisted tunnels. (Much to their parents' chagrin, once the phone bills rolled in.) Nintendo was a hotline pioneer its Counselors stayed on the line from 1987 to 2005. The map was an invaluable item for Nintendo's Game Play Counselors-but it was also a forbidden resource.īack before Discord and Wikis-even back before GameFAQs and Prima game guides-people called 900 hotlines for tips whenever they got stuck in games. The account shared something especially neat earlier this week: a hand-drawn Super Metroid map created by one of the game's developers. The Art of Nintendo Power is a Twitter account that shows off scans of Nintendo Power Magazine as well as other retro Nintendo memorabilia. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team. This article first appeared on USgamer, a partner publication of VG247.














Metroid prime map